How to use the mixer in FL Studio?
To open the Mixer press F9.There you have it. The Mixer
is an interesting tool. It lets you enrich your sounds with great effects such
as echoes, delays, resonations, etc. Its properties are almost infinite and it
really helps to improve a song because once you know how to work with it
you can start experimenting and giving your sounds the beauty and complexity
you wish.
As you can see, it is divided
in several buttons, knobs and other stuff which give you the same headache like
in the other tools. But the good news is that maybe this tool interface is
easier to work with than the previous ones…maybe, I’m not so sure.
Ok, relax. The first thing you
need to know is that the mixer must be linked to the samples. It can be all of
them or individually. If you go to the Step Sequencer (F6) and select a
specific sample you will notice a small indicator on the right top with a
digital number within. It says FX below the number
For example, in the figure it
shows the number 2. This means that this particular sample is using the Mixer
track bar number 2 and all the mixing you are going to do with that sample will
be configured only in that bar so if you want to use a different effect for
another sample you are suppose to choose another bar. To change this number or
bar in the sample back in the Step Sequencer to use another Mixer
configuration, just hold down left click over the number and press it up or
down. It shall change.
Of course, maybe you don’t
understand a damn thing I’m saying here so the best way to get it is to make an
exercise.
1. Select a sample, for
instance, the Kick, in the Step Sequencer. The FX indicator must have a 1 in
it, which is always the default number that all samples start with.
2. Change it to 2 to give the
sound an effect in the Mixer. Note: If you keep number 1 and work on that bar
in the Mixer, all the samples will acquire the effects you choose later ’cause
as I said in the previous seconds all the samples are predetermined in FX 1.
Again: choose FX number 2
3. Now you can open the Mixer
(F9) or just double click on the small FX screen of the sample.
Once in the Mixer you will see
a horizontal line of numbered bars. Each bar represents a single configuration
of effects or “mixes”. We are going to work with bar 2 because that was the one
we assigned to our kick sample so click on it.
4. For that precise bar you
got the possibility to add 8 desired effects at the right section where you
already have eight empty slots for that purpose.
Suppose you want to give a kind of delay or echo to
the dry sound of your kick. Press the number 1 slot at the right and then
select an effect plugging named Fruity Delay Bank.
Then press play to listen to
how it works.
NOTE: It doesn’t sound at all?
That’s maybe because you have not clicked any bar back in the Step Sequencer.
With this effect added to the kick sample you will
listen that now it sounds with something like an echo, which is what that
pluggin is designed to. However you can adjust or even play around with the pluggin
until you find an effect you like. As a matter of fact, the device is full of
tiny knobs and buttons to make hundreds of combination, but if you want to
modify them randomly just press the upper arrows left or right.
There are more pluggins with fantastic
effects there waiting for you and you can even use more than one, to do so just
add them to different slots. Only remember that an effect from the Mixer can
enhance the sound of a sample but can also ruin it. Some samples sound better
in their default arrangement, pecially thos related to percussion, where some
effects just do not match. You will discover that certain affect are better for
instruments like guitars, keyboards, some others work better with drums and
some even seem to adapt to any sample.
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